Every morning, your WHOOP feeds a creature.
Sleep well, recover, move inside your own range. One check-in a day turns last night's scores into VOLT and XP for a creature you raise, dress and collect.
A morning takes one to two minutes.
WHOOP does the measuring while you sleep. MOVLI only asks you to open the app once, look your creature in the eye, and collect.
WHOOP scores your night.
The moment your recovery is in, MOVLI hears about it and sends one notification: your harvest is ready. Sleep in and it waits.

Three numbers become one health score.
Recovery, sleep performance and how yesterday's strain sat inside your personal range. Nothing else. No steps, no calories, no shaming.
Collect VOLT and XP.
A good day pays up to 1,000 VOLT and levels your creature. Your creature's efficiency, its gear and a streak of good days all add to the pot.

Eight creatures. Three elements. Zero battles.
You start with a random one. The rest hatch from eggs you buy with VOLT. Every creature rolls its own base stats and growth, so two Sprouts are never quite the same. Twenty species is the goal.

Sprout
GrassLeaf-eared starter. Always the first to wake.

Ember
FireWarm, loud, never still for long.

Nimbus
WaterCloud on the head, cloud for a tail.

Fenna
FireA fox who takes rest days seriously.

Pebbo
WaterRound, patient, sleeps nine hours.

Moki
GrassLeaf frog. Loves a long walk.

Luma
WaterPink axolotl. Rare in the wild.

Boro
GrassSmall bear, big recovery.
Dress them. Then keep them dressed.
A hat, a pair of shoes and a backpack. Each piece rolls its own stats, levels up as your creature does, and wears out a little on hard days. Repairs cost VOLT. Nothing is bought with money and nothing is traded.
HatLuck
ShoesEfficiency
BackpackBoth
Eight rules we won't break.
MOVLI is built to sit quietly next to WHOOP, not to become a second job. These are the lines the whole game is drawn inside.
One check-in a day
The whole game happens in the morning. There is nothing to farm at night.
One to two minutes
Collect, glance at your creature, maybe level up. Then go live your day.
Sleep, recovery and strain count equally
No single number wins. A great night with no movement is still a good day.
We never tell you how to train
Your creature only asks that yesterday's strain landed inside your own range.
Overtraining earns less, not more
Push past your range and the day pays out less. The creature is on your side.
No battles
Creatures don't fight. Elements are a colour, not a weakness.
Collect and raise
Eight creatures now, twenty on the way. Levels, gear, and a shelf to show them off.
Built for every age
Friends see creatures and collections. Nobody sees anybody's body.
Your body stays yours.
MOVLI reads three daily scores from WHOOP, turns them into a game result, and throws the rest away. Friends compare creatures and collections. Nobody compares bodies.
Disconnecting WHOOP or deleting your account removes our access at WHOOP and everything we hold. Read the privacy policy.
What we keep
- Three numbers a day: recovery, sleep performance, final strain
- How long you slept and how much WHOOP said you needed
- Your creatures, gear, VOLT and streaks
What we never keep
- Heart rate, HRV, sleep stages or workouts
- Anything a friend could use to judge your health
- Payment details. There is nothing to buy.
Sleep well tonight.
MOVLI is in private beta on TestFlight for WHOOP members. Ask for an invite and we'll write back with a link.
Request an invite